
VoxelBeat
Indie Game Musicians
Semantic Discovery
Find music by feel — describe your scene and our vectorized search does the rest
VoxelBeat | Discover Indie Game Music & Connect with Composers
VoxelBeat is the premier platform for indie game developers to discover talented musicians and composers. Find the perfect original soundtrack for your RPG, platformer, or horror game with our advanced semantic search. Connect directly with artists and explore unique game music vibes.
Platform Features
Semantic Discovery
Find music by feel — describe your scene and our vectorized search does the rest
Vibe Matching
Search for 'chilly, mysterious, and lo-fi' to find the exact atmosphere for your level
Built for Games
Genre and mood categories designed for game audio, not pop charts
Composer Profiles
Every artist gets a searchable, shareable portfolio page
Direct Connect
Reach the developers who need your sound, no middleman
Developer-First
Find the right track for your scene in seconds, not hours
Featured Indie Game Composers
Voyager
Composer Bio: Music composer passionate about synths and orchestral music, can do almost all type of genres and styles.
- Track: Rainy night : Piano heavy song, melancholic and chill
- Track: Forgotten City: Ambience track with lots of strings for a desolated almost forgotten city
- Track: The Core : Synth - Rock music for the introduction of a futuristic post-apocalyptic shooter.
T-R
Composer Bio: I am a music producer interested in helping devs with music pieces for their games. I have 4 years of experience, and I'm generally looking for work.
- Track: Tulips: Experimental type sound.
SteWeZer
Composer Bio: Hi, I'm SteWeZer. I'm a beginner video game music composer. I love creating soundtracks especially for RPGs. My goal is to create energetic and immersive melodies. My main genre is synth pop. I like games like Megaman and Dragon Quest.
- Track: Gateway: It's time to escape and enter a new dimension 💫
Talent Needed
Composer Bio: I like making music, my main DAW is FL Studio, I speak English and Spanish, I have 7 years of experience making music and I think I got quite good at it.
- Track: Beacher: Bossa-nova type song.
- Track: A New Something.: Sort of Ambiental Music I suppose, could work in a shiny cave.
- Track: Hanging From A Thread.: Orchestral music for a boss fight of sorts.
- Track: 8-Bit Dungeon: First attempt at a song made entirely out of 8-bit sounds. I think it come out alright
- Track: What's This?: Really odd choices in the composition and in a way, kinda Jazzy.
Anthony Webb Music
Composer Bio: Based in the UK, Anthony is a classically trained composer, holding both Bachelor's and Master's degrees in composition. Specializing in large-scale orchestral music for games and media, his academic background is balanced by practical experience, allowing him to compose confidently across diverse contemporary styles, from Classical, to Synthwave, to Metal.
- Track: Tintinnabulation: A haunting, hypnotic ensemble of synthesised sounds, designed to emulate the ringing of bells
- Track: Through the Flames: Intense metal track, featuring strings and orchestra for added epicness
- Track: Café Cozy: A cosy piece for piano and accordion. Imagine yourself watching the rain from the comfort of a cosy warm café, in a small French town.
- Track: Twilight Cityscape : A soulful synthwave track with crunchy jazz harmonies, sitting somewhere between cyberpunk and film noir
A//VOID//PRISMATIK
Composer Bio: ericguenther.com keyboardist for The Contortionist
- Track: Start // MainTheme: A dramatic, grandiose introduction to the Code Breach game, this track draws upon influences from Dune 1980, synthwave, j-fusion, Daft Punk Tron, and offers imagery and dynamics scaled from large scale cosmic space battles to intimate, personal, narrative piano.
NBK Productions
Composer Bio: NBK Productions was built from a passion for creating energy through sound. Inspired by the emotional depth of melodic music and the impact of heavy bass and drums, I focus on crafting songs that feel larger than life. From late night studio sessions to fully realized releases, NBK Productions is committed to growth, authenticity, and building a sound that stands out in today's industry.
- Track: Exploration Unknown: I made this track with the intent of open world exploring.
- Track: Lo-Fi Gaming Vol. 1: This track was designed with the late night study/gaming session in mind just hit play and chill.
- Track: Final Boss Fight Vol. 2: This track resembles that final boss fight but anime style.
- Track: Trap Boss Fight: Boss Fight but with a trap twist.
- Track: Retro Boss Fight: This track is your final boss fight but taking you back to the 80s-90s era.
- Track: Final Boss Fight Vol. 1: This track takes you through the emotional rollercoaster of that final boss fight you've been waiting to get to.
- Track: Golden Fields:
- Track: Running In Cyber Space: This track was designed for that feeling of running in place but exploring everything at the same time.
- Track: Lo-Fi Gaming Vol. 2: Another chill lo-fi track to put on while gaming/studying
- Track: Quiet Brain Flow: This track was made with the intent to just hit play and turn your brain off.
xKoc0
Composer Bio: Addicted to music and games. Multiple genres and contexts, from a strings boss battle theme to chiptune level song. Been doing music for more than 10 years now
- Track: Into the spiral: A melancholic theme with a big contrast at the end, could represent the final moments of a world or reality falling into chaos.
- Track: Forgotten God: I wanted to make a continuation of sorts for "Forgotten Temple", it was the original idea when I was composing that. I had the idea to make it more erratic and ended up going in a prog rock direction. I'd say this fits a multiple phase complex boss battle.
- Track: Static intermission: A very chill little piece, could fit an intermission between chapters of a rpg or a breathing moment after intense sections.
- Track: Challenger: A strings and pianoo song fitting for a boss fight. People have told me it gives them "tension", represents an intense fight between two rivals and overcoming that challenge.
- Track: Flip Flop: A chiptune track I made, will probably fit a stage if it were to be on a game but I made a couple of changes so it could work for other things as well. It gives sci-fi vibes imo.
- Track: Forgotten Temple: A piano and duduk piece. I imagined the feeling of exploring an old ruin. No enemies, no hurry, just you and the remnants fo something ancient revealing their secrets little by little.
skidnney
Composer Bio: synth layers, drum machines, downtempo, heavy drum patterns.
- Track: Whimsy: Whimsical track with a lot of layers, strong rythm, upbeat and energetic
Luqks
Composer Bio: I'm an up and coming producer with crafts in different genres! I started off with more ambient music (Think C418) but later started to make way to other genres and wanted my sound inside games as well! Most of my socials are pretty bland, kinda because my main focus has been music and school lol.
- Track: September - Clipit Ver.: Ambient atmosphere full of vibrance, tranquility, the start of something new. (Quality should be better this isn't .wav its .mp3)
- Track: Lumen - Clipit Ver.: Upbeat hybrid of genres Future House and Synth-Pop. This embraces heavy groove and high leads. (Quality should be better this isn't .wav its .mp3)
- Track: Wander - Clipit Ver.: Piano and ear candy, repetitive and suspenseful, yet has a tranquil feeling. (Quality should be better this isn't .wav its .mp3)
Rainy night
Piano heavy song, melancholic and chill